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Biomechanical Abomination - Concept

Biomechanical Abomination - Concept
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About this artwork

This is for a video game idea I have in mind. It would be a Horror/First Person Shooter. Think of a mix of Amnesia: The Dark Descent and Serious Sam. I think it's possible to make a hectic Fps, that's also very scary and tense. This right here, is one of the bosses in the game. It has 3 different ranged attacks. Rapid-fired plasma balls, bigger plasma bolts and a continuous laser beam. At close range, it could strike with it's legs, arms and tentacles (which I didn't draw, because I got lazy). To defeat it you have to get a weapon laying near wrecked transport vehicle, while this thing is patrolling around. Once you get it, you have to shoot it's eye out, so it becomes a bit more vulnerable. It's possible to kill it without the weapon, but it would be much harder. It would probably reappear later in the game, but more as a powerful foe to just fuck you over.

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  • Uuu i love biomechanical things! Totally my thing *thumps up*

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